Introducing our all new Burn Out Mode! Hold Gas + Brake to engage, steer to rotate.Improved crowd reactions, pathfinding and despawning. Time skips affect the state of NPCs, as well as reset the state of the devices, environments and certain scenes.Due to some technical challenges, this change is not available on the previous generation of consoles. Aggressive crowd behavior: certain NPC archetypes can and will enter combat with the player when provoked by aiming, shooting or fighting.Numerous fixes and balance changes to netrunner combat.Followers now contribute more in combat but can be defeated and temporarily disabled if they receive enough punishment.Further diversification of melee and ranged combat behaviors for different factions: reckless, aggressive, balanced, defensive and cautious.The heavier the weapon, the easier it is to hit. Enemies are now much better at blocking and evading (Kerenzikov) attacks.Multiple improvements to dismemberment triggers, hit reactions and death animations, adding greater impact to ranged and melee combat.
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